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WE NEED NEW MEMBERS...

05.06.2018   Category: Site news

When we released VRC Pro back in 2011 we had high hopes that we would see a healthy organic growth of the platform. Despite having added new classes like off-road, short course trucks, RallyX and numerous tracks, this has not happened, much to our big disappointment.

Why are r/c racers who use our platform on a regular basis, so excited about what VRC Pro has to offer in terms of realism, content, competitions and are willing to pay a decent price for it, and other r/c racers don't? There are millions of enthusiastic racers involved in r/c racing worldwide and yet so few join our platform.

We certainly fall short in marketing power, reaching r/c racers worldwide is a massive and expensive challenge, and we need organic growth to keep the VRC Pro platform alive and kicking. Organic growth means growth from within itself, powered by our enthusiastic members.

We need to ask our active members to help to bring new members to VRC Pro. You all have r/c racing buddies and friends. Invite them over to experience VRC first hand, show them how you set up a multi-player session, let them do a run in one of our competitions and let them experience the pressure and excitement themselves. If this doesn't get them excited then VRC Pro is probably not for him. But keep trying. If each active member would bring at least 1 or 2 new members to VRC it would make a world of difference. More racers, more participants in online competitions, more multiplayer sessions. More members = More fun. This is what I ask of you as an active and enthusiast VRC member.

VRC counts on you, thanks for your efforts!

Comments

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Pages: 1 | 2 (Total posts: 18)
today [21:18]
Pieter,

First, I'm really enjoying racing VRC - thanks for all your effort.

If you look at when I first tried VRC and actually got around to racing on it, you'll see it took me several years. There's a couple of reasons for this.

First, I have a Mac. Not your fault but I had to get around to putting windows on bootcamp, then getting the game to work. It mostly does now.

Second is setup. You have to somehow know what funky weird setups to put on the various cars. Same thing for the nitro motors - you have to somehow have someone share the settings so the car will go 10 minutes or you might as well not even race if you have to pit every 7 or 8 minutes.

It also seems like some people have found a way to make their "spec car" go faster. I remember trying to drive in a spec class and some of the cars pulled out of the corners so hard with such good top speed I've decided not to even try racing those.

Soooo, my suggestions would be that spec should be spec with zero options, not even gearing or anything changeable. I would probably try it again if that was the case.

Maybe make the standard setup for the cars last 10 minutes in nitro. I can give you my settings if you want but I'm sure you know what lasts the longest without flaming out already (what are the best settings anyway?) . I could still use another 30 seconds on a tank...

Last, I think everyone is using the same shock angles and turnbuckle settings to max out as much negative camber as possible - why not just have the cars start out there so newbies can have something competitive right out of the box. It has to be the most frustrating thing about the whole program - trying to get the settings people are using to make the cars fast but that aren't really like you would run a real-life RC car.

Anyway, I really think those are the things that probably frustrate new people the most. I know they kept me from using VRC very much for quite some time.
today [13:05]
Posted by: Joseph Evaristo (PH) on 14.6.2018 19:45:15 (UTC)
The solution is simple. ADD MORE TRACKS THAT ARE CURRENT AND RELEVANT. If the 2018 IC 200mm venue is homestead miami, make a miami track. Same solution for all classes. For IFMAR venues, ETS, ENS, EOS. that solution ALONE will spike your revenue. We racers need to practice a venue before the actual real rc event. Thats your ultimate opportunity. I would pay more for a new and relevant track like tracks included in the organizations i mentioned. The only reason i got VRC is because i run the ENS fiorano and i needed to practice the track without going to italy beforehand. The added cost of paying for a vrc track will ALWAYS be negligable to going to thw actual track and breaking car parts. Goodluck.

Edited by author: 14.6.2018 19:54:08 GMT


You really believe this? So the few that want to go to the tracks for a special event are going to pay the bill? We have done this in the past and it hasn't delivered any more members.

We have plenty of tracks, have you all tried them out and optimized your performance on each of them? Or after 10 minutes move on to the next etc. In real life you would spend days on a track before getting comfortable and fast! Do the same in VRC and you have years of track time ahead of you.
16.06.2018 [21:19]
hey, great idea w/ the LADDER competition! sounds like it could be fun!

regardless of multiplayer, some creative new game modes like this can only help!!!! cool
16.06.2018 [17:54]
I don't use the sim a lot since a couple of month but think about it and it's future for sure. And, like quite some support VRC Pro in communities, I did and do as well and 'recruited' two hobbyists to the sim. That says a lot. All the speach and try (which is not the problem) was good for 'only' two new members, both of whom don't use VRC any more. One of them was too far off pace and that was his reason for quitting, the other thought he can handle the regional track so he can handle any track. Most of VRC pro's tracks just are too tough for him and he quit. It's all ok with the portfolio/setup of VRC Pro, just most of those who try it need to be more patient with the progress they make. Then they will stay with VRC Pro and only in this case they will 'recruit' new members. But if asking my buddies from the heli and plane clubs, most are using a sim, even if they use rescue systems in their helis. Why do sims for air receive huge acceptance and the great sim for RC cars not? I don't know. The addition of more related tracks could work but then they are expensive to create (I assume) and make them run flawlessly with the crashing in/at pit problem, short cut detection and so on. And for that more members are needed.

Edited by author: 16.6.2018 16:57:59 GMT
14.06.2018 [21:33]
For me personally, joining vrc events is too much too ask because of the needed internet connection speed which is costly to me, second is the scheduling. So i think the solution is for vrc to add more relevant tracks for the current year and next year and charge more for each new track that we choose to play. That way, you get your added needed revenue from the subscription of the new and relevant track and at the same time, you wont have to bother us to join the vrc event which is difficult for some racers due to the time difference in each country and the high cost of fast internet connection. We just need track time as in free practice on our own with or without AI cars. Thats enough for me already. If you dont agree with me, i hope at least you know that im just trying to help us all with pure good intentions. And for those who work for the actual rc industry, dont expect them to help promote vrc. Vrc is their competitor. So you need to do is a marketing strategy that is demand based like what i just recommended. Not supply driven by shouting at people to join the event which is lile 3am at their local time where their wives actually get angry about the schedule. No kidding.
14.06.2018 [20:45]
The solution is simple. ADD MORE TRACKS THAT ARE CURRENT AND RELEVANT. If the 2018 IC 200mm venue is homestead miami, make a miami track. Same solution for all classes. For IFMAR venues, ETS, ENS, EOS. that solution ALONE will spike your revenue. We racers need to practice a venue before the actual real rc event. Thats your ultimate opportunity. I would pay more for a new and relevant track like tracks included in the organizations i mentioned. The only reason i got VRC is because i run the ENS fiorano and i needed to practice the track without going to italy beforehand. The added cost of paying for a vrc track will ALWAYS be negligable to going to thw actual track and breaking car parts. Goodluck.

Edited by author: 14.6.2018 19:54:08 GMT
12.06.2018 [12:29]
my real track club,racg, is around 500 guys, 100 or so fanatics, i puted sticks vrc, talked lot, play with to give advices, that kind of people think they are much better than they are it is reality, so when they see time of tops in here they give up, honestly it is mainly because the results they give up.
i have better feed-back with "middle" & beginners who are usually very excited by only do laps after all we are here for this.
i complain im sorry but i've got no solutions, this simulator is so fantastic it is shame damned
12.06.2018 [12:14]
I have been a VRC member since the inception of this great simulation and all be damned if we don't get new members in :-). Certainly, web is preferred way, but what about old school, you know the traditional way - Hell all put a Car Magnet with Big VRC Pro Racing on MY CAR or Back Window Shade - A car rap LOL...

I'm in Spring Hill, FL population of 150,000 thousand and this is just one county. We don't have to advertise just on that local R/C tracks let's advertise everywhere -

VRC PRO - Send me a huge DOOR magnet ALL STICK ON MY CAR- ;-)
11.06.2018 [15:08]

The Ladder Compétition great news wow, multiplayer races so sad not possible even the sunday? even if very few at start maybe growth later when see fun?

Spec cars changed would not make more pilots come of course but would make them feel the flow more easily.
it is hard find universal brake suits for most, i’m not good enough for say it is this or this, however the car si more fluidity and closer the good tempo.
Also when begin we are not able manage few brake very sharp, so it is better they have to much rather than less, so i would remove 1/4 of value, wing 8 for grip rear ++ and the shift not tractor but 1000 removed

Social média i will do t is most important ,JPH vidéos awesome to share yes,
it is a shame all my around people unfortunately think or we are aliens hobby or give up because their résults are not good the first day lol
multiplayer races or meetings it is sad we cant do!
11.06.2018 [10:45]
Surely some good suggestions but changing the game structure to accommodate new comers better is out of the order, this is a big project for developers to commit to, and for me financial with uncertain outcome.

If it's about improving the default setups for spec cars I am open for that as this is something I can implement myself without the need of developer engagement.

Such setups must be super easy and comfortable to drive, not necessarily fast. Members can develop such setups using the modified chassis with the stock components (motor, tires etc.), if all agree on a certain setup to be implemented I will do that.

Member generated content wiull be limited to paintschemes for bodies I'm afraid, simply because this is implementable by me without Tony's or developer involvement. tony must porepare the Photoshop file for you guys to work with. I have asked Tony to prepare a set for the GT3 911 body.

Like PJ and Warren have mentioned, there are many ways VRC members can help promote VRC and create the organic growth we need, using social media.


I have one project under development: LADDER COMPETITION. This project is being studied by my developers right now.

The idea is to create a head-to-head competition in which all members can participate. In this competition you can race head-to-head to another driver who has posted a result better than you. You will race against his replay file (multiplayer would of course be prefered but the logistics are simply too complex). So you are on the track racing the othger car. If you beat him you take your opponents spot on the 'ladder' and he drops down 1 place. We will give a limited number of runs to increase tyhe pressure. We use exisiting game structure for this and is therefore relatively easy to implement.

This could become an interesting and serious competition besides the online competitions, and 'the next best thing' to a multiplayer contest and a real functional addition to VRC Pro.

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